osu!mania 4K overlay
Connects to tosu, reads your current map, and estimates its Reform Dan tier — Alpha through Kappa — the moment you switch songs.
Ten Reform tiers · α through κ · logos by icyilc
No bells, no whistles. Just the data you actually want while playing.
Reads map SR, runs it through per-skillset calibration for each tier, and shows you where it lands. Updates automatically when you switch maps.
Powered by MinaCalc. Classifies your map as Jack, Stream, Tech or Stamina and surfaces sub-patterns like CJ · JS or STAM · HS.
Press PNG to generate a standalone, full-resolution density graph — per-skillset MSD bars, complete timeline, no cropping.
Three things running at the same time. That's it.
Either osu! stable or osu! lazer — both work. Open it and have a 4K mania map selected.
A lightweight background process that reads live game data.
Open the .exe. The overlay connects automatically and starts estimating Dan tiers for whatever map you're on.
tosu is required for the overlay to read live game data. It's free, lightweight, and takes seconds to set up.
Genuine overlay outputs — not mockups. Click to enlarge.





Hit PNG in the overlay to export a standalone density graph — per-skillset MSD bars, full timeline.
Straight answer: it works well most of the time, and then occasionally it'll confidently call your Zeta-tier speedjack map "Delta High" and act completely normal about it.
Anything with unusual density, hybrid patterns, or charts between two skillsets — the classifier can misfire. Sometimes badly. Vertex BETA used to land at Delta. That's fixed now. Others will too.
If it reads your Eta stamina marathon as "Alpha LOW" — that's not a glitch, it's just the algorithm having a terrible moment. No crash, no warning.
Every bad call gets investigated. The goal is always a structural fix — not a special case for one map, but a change that handles that class of chart correctly.
It's like asking a friend who plays a ton of osu!mania to size up any map on the spot. Knows the Reform pack well, has strong opinions, solid gut reads — and occasionally says something completely unhinged. You still ask anyway.
Maps with dense speedjack patterns were misclassified as tech charts by up to two Dan tiers. Fixed.
Speedjacks produce a feature fingerprint nearly identical to chaos tech patterns. The classifier was routing maps through the wrong difficulty ruler.
The fix: when classifier confidence drops below 50% and MinaCalc's jack MSD dominates, the overlay defers to MinaCalc. Not a one-map hack — a structural change.
Vertex BETA (Silvia, by kasam53) was two Dans off consistently. It's now landing correctly.
It works now. Probably. We're like 90% sure.
v1.0.2 · Standalone .exe · No install needed
Download for Windows ~99.3 MB